Network engineering, no magic
Ping gains come from engineering: better peering, shorter paths and loss recovery. When your direct route is already the best, we tell you.
Reliable tunnel (ARQ)
Selective retransmission layer over UDP: up to 20% loss recovered in ~120 ms, no duplicates.
Multi-hop
When two nodes have a better link between them, the route goes inside our network: client → node A → node B → game.
Spare route
Every session starts with an authenticated backup node. Failover in ~12 s without restarting the game.
Faithful measurement
Full-route ping (PC → node → server), same as in-game. We measure as far as the server allows.
Real multipath
We measure paths in parallel, keep an authenticated spare route and switch nodes without dropping the session when quality drops.
Our network
Our own nodes in well-peered datacenters, monitored 24/7.
| Location | Region | Status |
|---|---|---|
| Beauharnois, CA | ca-east | Offline |
| São Paulo, BR | br-east | Offline |